Underworld Ascendant creative director Joe Fielder has enjoyed quite a career. From starting out as a video game journalist to crossing over to game development and working with the likes of Steven Spielberg, Ken Levine (BioShock), and Warren Spector (Deus Ex), he is now releasing a spiritual successor to the beloved Ultima Underworld.
3D Realms founder Scott Miller has worked on a lot of memorable games in his career, from Duke Nukem 3D to Max Payne to the original Prey to Duke Nukem Forever. He discusses his experiences making games in this hour-long interview.
Ted Price founded Insomniac Games almost 20 years ago. In this hour-long interview, he details his life and career in video games, from his chance meeting with a future business partner to his early bet on PlayStation to creating games like Spyro, Ratchet and Clank, Sunset Overdrive, and now Spider-Man.
Cam Weber is the head of EA Sports, but along the way he's been a college quarterback, a sports game developer, an executive producer on Simpsons and Scarface games, and more! Hear all about his fascinating career in this hour-long interview! And don't miss all of the other episodes of Unfiltered if you're new to the show!
Cissy Jones has been a voice actor in many games you know and love: Firewatch, Telltale's The Walking Dead, Grand Theft Auto 5, and now Darksiders 3. Hear all about her fascinating career in this hour-long interview!
Josh Sawyer is a longtime veteran of renowned RPG studio Obsidian Entertainment, and he's seen a lot in his career. From his history-based beginnings to Fallout, Pillars of Eternity, and much more, his story is a fascinating one!
Xbox creator Seamus Blackley shares stories from his incredible career, from being given the name Seamus at his first game development job, to the infamous first-person PC game Trespasser, to creating the Xbox at Microsoft, and much more!
Filmmaker-turned-game-maker Josef Fares, the writer-director of Brothers: A Tale of Two Sons and A Way Out, shares stories from his career, including his (in)famous "F*** the Oscars!" rant from The Game Awards, his thoughts on Roger Ebert's "games aren't art" stance, and much more!
Rare studio head Craig Duncan chats about his life and career, including his time running Rare. He discusses how Sea of Thieves arrived at its pirate theme, whether they might let other studios work on classic Rare IP, the Kinect years, and much more.
Diablo creator David Brevik recounts his fascinating career making games, including how a Justice League game led to Diablo, the meteoric success of Diablo and Diablo II, his years at Blizzard, and what he's up to now.
thatgamecompany co-founder Jenova Chen talks about his fascinating game development career, from growing up as a gamer in China to what it took to create Journey, as well as his quest to bring games to more people, his new project Sky, and more!