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IGN Unfiltered

IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!
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Now displaying: 2017
Dec 19, 2017

Former FASA Studio head Mitch Gitelman discusses his career, including the infamous 2007 Shadowrun first-person shooter for Xbox, MechCommander, BattleTech, and more! Check out the video above for the entire interview!

Nov 14, 2017

Cuphead is one of gaming's best success stories of 2017. The hand-drawn 2D-animated bullet-hell shooter captured everyone's attention a few years ago, and has held onto it ever since – right up through its long-awaited and fantastic final release and its millionth copy sold. Now, brothers Chad and Jared Moldenhauer of Studio HDMR spend an hour-plus discussing their incredible story, from growing up as Contra fans and classic animation fans to leaving their day jobs to finally finishing Cuphead. Check out the video above for the entire interview!

Oct 17, 2017

Fullbright co-founder Steve Gaynor has had an amazing from-the-ground-up career in video game development. From QA testing at Sony to making F.E.A.R. levels to BioShock 2 to BioShock Infinite and now to Gone Home and Tacoma, his story is both fascinating and inspiring. Please enjoy the full hour-long interview!

Sep 12, 2017

The president and CEO of Borderlands creator Gearbox Studios returns after his initial visit last month to finish his story. This time, he shares more stories from his fascinating career in games, including Aliens: Colonial Marines, Battleborn, the future of Borderlands, and much more!

Sep 1, 2017

The president and CEO of Borderlands creator Gearbox Studios shares stories from his fascinating career in games, including getting his start on Duke Nukem 3D, working on Half-Life, Halo, Brothers in Arms, and much more!

Jul 14, 2017

The creator of Deus Ex, System Shock, Ultima Underworld, Epic Mickey, and more sits down for an hour-long interview about his entire fascinating career.

Jun 29, 2017

Brian Fargo has had a fascinating career, from developing RPGs like Fallout, Bard's Tale, and Wasteland in the '80s at Interplay to helping kickstart Blizzard to working with Nintendo on a typing edutainment game to his success at inXile today. We talk to him about all of it!

May 23, 2017

Harmonix co-founder Alex Rigopulos discusses his unique career, from starting Harmonix out of MIT to Disney using some of their tech for theme parks to, of course, Guitar Hero, Rock Band, Dance Central, and the rise and fall of the music game genre.

Apr 28, 2017

Peter Molyneux's career has been fascinating, whether you play his games or not. His resume includes Populous, Dungeon Keeper, Theme Park, Fable, and many more. This two-hour interview covers all of it, including other topics like Kinect and his future in games, among others.

Mar 31, 2017

Ultima creator Richard Garriott tells us incredible stories about his life and career, including his early Ultima success, changing the gaming world with Ultima Online, visiting outer space as a private-citizen astronaut, exploring (and getting stuck under) the Titanic's remains at the bottom of the Atlantic, his thoughts on the future of the RPG genre, his new project Shroud of the Avatar, and much more!

Feb 23, 2017

Mortal Kombat co-creator Ed Boon discusses his career, including the origin and rise of the franchise, the still-beloved movie, Injustice, and more!

Feb 1, 2017

Longtime Black Isle Studios and Obsidian Entertainment CEO Feargus Urquhart shares stories about his career, including working with South Park creators Matt Stone and Trey Parker, getting burned by big publishers, building his own IP, and more!

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